<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom"><title>Marino's Blog</title><link href="https://marinohimself.ch/blog/" rel="alternate"/><link href="https://marinohimself.ch/blog/feeds/all.atom.xml" rel="self"/><id>https://marinohimself.ch/blog/</id><updated>2026-09-09T00:00:00+02:00</updated><entry><title>Cross-platform stack traces</title><link href="https://marinohimself.ch/blog/cross-platform-stack-traces.html" rel="alternate"/><published>2026-09-09T00:00:00+02:00</published><updated>2026-09-09T00:00:00+02:00</updated><author><name>Marino von Wattenwyl</name></author><id>tag:marinohimself.ch,2026-09-09:/blog/cross-platform-stack-traces.html</id><summary type="html">&lt;p&gt;Stack traces are a big help when something goes wrong in our program and we need
to find out where the error occured. Pretty much all interpreted programming
languages and even some recent system languages support them, so there's really
no excuse for not implementing them in my &lt;a href="https://github.com/chnoblouch/banjo-lang"&gt;Banjo programming
language&lt;/a&gt;. Let's do it!&lt;/p&gt;</summary><content type="html">&lt;p&gt;Stack traces are a big help when something goes wrong in our program and we need
to find out where the error occured. Pretty much all interpreted programming
languages and even some recent system languages support them, so there's really
no excuse for not implementing them in my &lt;a href="https://github.com/chnoblouch/banjo-lang"&gt;Banjo programming
language&lt;/a&gt;. Let's do it!&lt;/p&gt;
&lt;h2&gt;Platform APIs&lt;/h2&gt;
&lt;p&gt;Banjo is a compiled programming language, so we need to trace the actual
hardware stack. POSIX systems like Linux and macOS provide a simple function
called &lt;code&gt;backtrace&lt;/code&gt; that does exactly that. There is even an accompanying
function called &lt;code&gt;backtrace_symbols&lt;/code&gt; that translates every entry in the call
stack into a human-readable string. How convenient! Together, these APIs are
used like this:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;&lt;span class="cp"&gt;#include&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="cpf"&gt;&amp;lt;execinfo.h&amp;gt;&lt;/span&gt;
&lt;span class="cp"&gt;#include&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="cpf"&gt;&amp;lt;stdio.h&amp;gt;&lt;/span&gt;

&lt;span class="cp"&gt;#define MAX_ADDR_COUNT 128&lt;/span&gt;

&lt;span class="kt"&gt;void&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nf"&gt;print_stack&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="kt"&gt;void&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="n"&gt;addrs&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;MAX_ADDR_COUNT&lt;/span&gt;&lt;span class="p"&gt;];&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;addr_count&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;backtrace&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;addrs&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;MAX_ADDR_COUNT&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="kt"&gt;char&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;**&lt;/span&gt;&lt;span class="n"&gt;symbols&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;backtrace_symbols&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;addrs&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;addr_count&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;if&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="n"&gt;symbols&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="k"&gt;return&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;for&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;addr_count&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="n"&gt;printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;&amp;quot;%s&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;&amp;quot;&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;symbols&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]);&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="kt"&gt;void&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nf"&gt;some_function&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="n"&gt;print_stack&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nf"&gt;main&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;argc&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;const&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="kt"&gt;char&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;**&lt;/span&gt;&lt;span class="n"&gt;argv&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="n"&gt;some_function&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;return&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;Compiling and running this on my MacBook prints the following:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;$ clang ./stacktrace.c &amp;amp;&amp;amp; ./a.out

0   a.out                               0x0000000104290490 print_stack + 48
1   a.out                               0x0000000104290544 some_function + 12
2   a.out                               0x0000000104290570 main + 36
3   dyld                                0x00000001855344e4 start + 6992
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;For each entry in the call stack, &lt;code&gt;backtrace_symbols&lt;/code&gt; gives us the file name,
the address, the function name, and the offset into the function. On Linux, the
format is a bit different, but we get the same information:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;$ clang ./stacktrace.c &amp;amp;&amp;amp; ./a.out

./a.out() [0x40078c]
./a.out() [0x400818]
./a.out() [0x400844]
/lib64/libc.so.6(+0x26f1c) [0xffffaff26f1c]
/lib64/libc.so.6(__libc_start_main+0x9c) [0xffffaff2705c]
./a.out() [0x400670]
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;But wait, where are the function names in our stack trace? It turns out, the
linker doesn't put all symbol names into the final binary by default. To do so,
we need to add the &lt;code&gt;-rdynamic&lt;/code&gt; flag:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;$ clang -rdynamic ./stacktrace.c &amp;amp;&amp;amp; ./a.out

./a.out(print_stack+0x20) [0x40098c]
./a.out(some_function+0xc) [0x400a18]
./a.out(main+0x24) [0x400a44]
/lib64/libc.so.6(+0x26f1c) [0xffffac0b6f1c]
/lib64/libc.so.6(__libc_start_main+0x9c) [0xffffac0b705c]
./a.out(_start+0x30) [0x400870]
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;The Windows API provides function called &lt;code&gt;CaptureStackBackTrace&lt;/code&gt; that is very
similar to &lt;code&gt;backtrace&lt;/code&gt;. To resolve function names, we use the &lt;code&gt;SymFromAddr&lt;/code&gt;
function from &lt;code&gt;dbghelp.dll&lt;/code&gt;. As is often the case, things are slightly more
insane on Windows:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;&lt;span class="cp"&gt;#include&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="cpf"&gt;&amp;lt;windows.h&amp;gt;&lt;/span&gt;
&lt;span class="cp"&gt;#include&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="cpf"&gt;&amp;lt;dbghelp.h&amp;gt;&lt;/span&gt;
&lt;span class="cp"&gt;#include&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="cpf"&gt;&amp;lt;stdio.h&amp;gt;&lt;/span&gt;

&lt;span class="cp"&gt;#define MAX_ADDR_COUNT 128&lt;/span&gt;

&lt;span class="kt"&gt;void&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nf"&gt;print_stack&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="n"&gt;HANDLE&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;process&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;GetCurrentProcess&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="n"&gt;SymInitialize&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;process&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nb"&gt;NULL&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;TRUE&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="n"&gt;PVOID&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;addrs&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;MAX_ADDR_COUNT&lt;/span&gt;&lt;span class="p"&gt;];&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="n"&gt;WORD&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;addr_count&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;CaptureStackBackTrace&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;MAX_ADDR_COUNT&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;addrs&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nb"&gt;NULL&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;for&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;addr_count&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="o"&gt;++&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="n"&gt;DWORD64&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;address&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;DWORD64&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="n"&gt;addrs&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="p"&gt;];&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="n"&gt;DWORD64&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;displacement&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="kt"&gt;char&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;symbol_buffer&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="k"&gt;sizeof&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;SYMBOL_INFO&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;MAX_SYM_NAME&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;*&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;sizeof&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;TCHAR&lt;/span&gt;&lt;span class="p"&gt;)];&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="n"&gt;PSYMBOL_INFO&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;symbol&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;PSYMBOL_INFO&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="n"&gt;symbol_buffer&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="n"&gt;symbol&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;SizeOfStruct&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;sizeof&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;SYMBOL_INFO&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="n"&gt;symbol&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;MaxNameLen&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;MAX_SYM_NAME&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="k"&gt;if&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;SymFromAddr&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;process&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;address&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;&amp;amp;&lt;/span&gt;&lt;span class="n"&gt;displacement&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;            &lt;/span&gt;&lt;span class="n"&gt;printf&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;&amp;quot;%s (0x%0llX)&lt;/span&gt;&lt;span class="se"&gt;\n&lt;/span&gt;&lt;span class="s"&gt;&amp;quot;&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;symbol&lt;/span&gt;&lt;span class="o"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="n"&gt;Name&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;address&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="kt"&gt;void&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nf"&gt;some_function&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="n"&gt;print_stack&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nf"&gt;main&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;argc&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;const&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="kt"&gt;char&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;**&lt;/span&gt;&lt;span class="n"&gt;argv&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="n"&gt;some_function&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;return&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;&lt;code&gt;SymFromAddr&lt;/code&gt; only works if we set the &lt;code&gt;/Z7&lt;/code&gt; compiler option to enable debug
information for our executable:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;$ clang-cl /Z7 .\stacktrace.c dbghelp.lib; .\stacktrace.exe

print_stack (0x7FF785601059)
some_function (0x7FF785601139)
main (0x7FF78560115A)
__scrt_common_main_seh (0x7FF785601C00)
BaseThreadInitThunk (0x7FFAAC42CCB7)
RtlUserThreadStart (0x7FFAADEEAD6C)
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;In theory, we now have a way to get stack traces on all major target platforms,
we just have to convert these C functions into Banjo code. However, this
approach has a few limitations:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;The printed format is different on all platforms.&lt;/li&gt;
&lt;li&gt;On some platforms, we have to set specific linker flags to resolve function
   names at runtime.&lt;/li&gt;
&lt;li&gt;We can't access extra information like line numbers using these APIs &lt;sup id="fnref:1"&gt;&lt;a class="footnote-ref" href="#fn:1"&gt;1&lt;/a&gt;&lt;/sup&gt;.&lt;/li&gt;
&lt;li&gt;We have to limit the depth of the call stack (&lt;code&gt;MAX_ADDR_COUNT&lt;/code&gt;).&lt;/li&gt;
&lt;li&gt;Symbols coming from Banjo code would have to be &lt;a href="https://en.wikipedia.org/wiki/Name_mangling"&gt;demangled&lt;/a&gt;.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;Instead of finding workarounds for all these issues, it's easier to implement
stack tracing ourselves.&lt;/p&gt;
&lt;h2&gt;Frames and pointers&lt;/h2&gt;
&lt;p&gt;In order to replace these platform APIs, we have to understand how they work. A
typical stack layout looks like this &lt;sup id="fnref:2"&gt;&lt;a class="footnote-ref" href="#fn:2"&gt;2&lt;/a&gt;&lt;/sup&gt;:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;o-----------------------o &amp;lt;-- top of stack
|                       |
|    locals and args    |
|                       |
|.......................|
| other saved registers |
|.......................|
|  saved frame pointer  |
|.......................|
|    return address     |
|-----------------------| &amp;lt;-- stack frame of `print_stack`
|                       |
|    locals and args    |
|                       |
|.......................|
| other saved registers |
|.......................|
|  saved frame pointer  |
|.......................|
|    return address     |
|-----------------------| &amp;lt;-- stack frame of `some_function`
| more stack frames...  |
o-----------------------o
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;Every time we call a function, a new &lt;em&gt;stack frame&lt;/em&gt; is pushed onto the stack. A
stack frame contains a few things:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;The &lt;em&gt;return address&lt;/em&gt; so the function knows where to return to&lt;/li&gt;
&lt;li&gt;Some registers that need to be saved because they are modified by the function&lt;/li&gt;
&lt;li&gt;Storage for local variables and function call arguments&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;The return addresses are what we're interested in because every return address
is between the start and end address of its function. Therefore, we can trace
the call stack by collecting all return addresses and determining which function
they belong to.&lt;/p&gt;
&lt;p&gt;On both x86 and Arm architectures, there is a special register called the &lt;em&gt;frame
pointer&lt;/em&gt;. Every time we enter a function, the old value of the frame pointer is
pushed onto the stack and the register is updated to point to the current stack
frame. On x86-64, this register is called &lt;code&gt;rbp&lt;/code&gt;, on AArch64 (arm64), it's called
&lt;code&gt;x29&lt;/code&gt;.&lt;/p&gt;
&lt;p&gt;The frame pointer stores the address of the current &lt;em&gt;frame record&lt;/em&gt; (as Arm calls
it). The frame record stores two values: the saved frame pointer of the caller
and the return address. The frame pointers form a linked list of frame records
ending with a &lt;code&gt;null&lt;/code&gt; pointer:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;o----- frame pointer
|
|       o-----------------------o
|       |                       |
|       |    locals and args    |
|       |                       |
|       |.......................|
|       | other saved registers |
|       |.......................|
o-----&amp;gt; |  saved frame pointer  | ------o
        |.......................|       |
        |    return address     |       |
        |-----------------------|       |
        |                       |       |
        |    locals and args    |       |
        |                       |       |
        |.......................|       |
        | other saved registers |       |
        |.......................|       |
o------ |  saved frame pointer  | &amp;lt;-----o
|       |.......................|
|       |    return address     |
|       |-----------------------|
o-----&amp;gt; | more stack frames...  | ------&amp;gt; null
        o-----------------------o
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;As you can see, the return address is stored right next to the saved frame
pointer on the stack, so we can also visualize the linked list of frame records
like this:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;     in              frame record of          frame record of
`print_stack`         `print_stack`           `some_function`

                    o----------------o       o----------------o
frame pointer  --&amp;gt;  | frame pointer  |  --&amp;gt;  | frame pointer  |  --&amp;gt;  ...  --&amp;gt; null
  (rbp/x29)         |----------------|       |----------------|
                    | return address |       | return address |
                    o----------------o       o----------------o
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;To walk the stack, we simply dereference frame pointers until we get to the end
of the call hierarchy. While doing this, we collect the stack addresses into an
array. Here's an implementation in Banjo:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;trace_stack&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;Array&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="kt"&gt;addr&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;var&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;frames&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;Array&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="kt"&gt;addr&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;[]&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;var&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;fp&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;__builtin_frame_address&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;as&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;*&lt;/span&gt;&lt;span class="kt"&gt;addr&lt;/span&gt;

&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;while&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;fp&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;!=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;null&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="n"&gt;frames&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;append&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;fp&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;])&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="n"&gt;fp&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;fp&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;as&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;*&lt;/span&gt;&lt;span class="kt"&gt;addr&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;return&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;frames&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;Note: &lt;code&gt;__builtin_frame_address&lt;/code&gt; is a built-in function that returns the value of
the frame pointer register.&lt;/p&gt;
&lt;p&gt;Let's try it out:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;print_stack&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="n"&gt;println&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;&amp;quot;stack trace:&amp;quot;&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;for&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;frame&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;in&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;trace_stack&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="n"&gt;fprintln&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;&amp;quot;  - 0x{:016x}&amp;quot;&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;frame&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;as&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="kt"&gt;u64&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;some_function&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="n"&gt;print_stack&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="n"&gt;some_function&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;Here's the output I'm getting on macOS:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;$ banjo run

stack trace:
  - 0x0000004343979728
  - 0x0000004343979888
  - 0x0000004343979916
  - 0x0000006531794148
  - 0x0000000000000000
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;The first few addresses are close together, so we can guess they're from our
Banjo code (&lt;code&gt;print_stack&lt;/code&gt;, &lt;code&gt;some_function&lt;/code&gt;, and &lt;code&gt;main&lt;/code&gt;). The next address is
probably the entry point of the executable and the last address is &lt;code&gt;null&lt;/code&gt; to
mark the end of the call stack. Pretty good!&lt;/p&gt;
&lt;p&gt;...but not very useful because we only get return addresses instead of function
names. We will get to symbolizing these in a minute, but before, we have to take
care of a platform where this approach of chasing frame pointers isn't possible.&lt;/p&gt;
&lt;h2&gt;Unwinding on Windows&lt;/h2&gt;
&lt;p&gt;In Windows land things work very differently. Microsoft's Visual C++ compiler
does not use the frame pointer (probably for performance reasons). Instead, the
call stack is traced by reading the return address from the same place the CPU
would when returning from the function. It turns out, finding this return
address on the stack isn't straightforward because the stack also contains other
data like local variables and saved registers.&lt;/p&gt;
&lt;p&gt;To solve this issue, the MSVC compiler embeds information about how to unwind
every function into the executable. This information is basically a mini
language that describes the layout of the stack frame and is known as &lt;em&gt;unwind
information&lt;/em&gt;. The format and encoding of unwind information are specified
&lt;a href="https://learn.microsoft.com/en-us/cpp/build/exception-handling-x64?view=msvc-170"&gt;here&lt;/a&gt;
as part of Microsoft's x64 ABI.&lt;/p&gt;
&lt;p&gt;To better understand how this works, we need to drop down to assembly level.
Here's an example function:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;&lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="nf"&gt;function&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;a&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="kt"&gt;int&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;b&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="kt"&gt;char&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;128&lt;/span&gt;&lt;span class="p"&gt;];&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="n"&gt;another_function&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;c&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;return&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;a&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="o"&gt;+&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;b&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;We'll compile this into a Windows object file using &lt;code&gt;clang-cl&lt;/code&gt;:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;$ clang-cl /c /GS- /O2 .\unwind.c
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;The object file contains the following instructions:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;$ llvm-objdump --disassemble -Mintel .\unwind.obj

.\unwind.obj:   file format coff-x86-64

Disassembly of section .text:

0000000000000000 &amp;lt;function&amp;gt;:
       0: 56                            push    rsi
       1: 57                            push    rdi
       2: 48 81 ec a8 00 00 00          sub     rsp, 0xa8
       9: 89 d6                         mov     esi, edx
       b: 89 cf                         mov     edi, ecx
       d: 48 8d 4c 24 20                lea     rcx, [rsp + 0x20]
      12: e8 00 00 00 00                call    0x17 &amp;lt;function+0x17&amp;gt;
      17: 01 f7                         add     edi, esi
      19: 89 f8                         mov     eax, edi
      1b: 48 81 c4 a8 00 00 00          add     rsp, 0xa8
      22: 5f                            pop     rdi
      23: 5e                            pop     rsi
      24: c3                            ret
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;Basically, we're only interested in the following instructions because they set
up and tear down the stack frame:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;push  rsi           ; Save the register `rsi` on the stack
push  rdi           ; Save the register `rdi` on the stack
sub   rsp, 168      ; Allocate 168 bytes on the stack for local variables
...                 ; Instructions for calling `another_function`...
add   rsp, 168      ; Deallocate the storage for locals
pop   rdi           ; Restore the previous value of `rdi`
pop   rsi           ; Restore the previous value of `rsi`
ret                 ; Return from the function
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;Let's take a look at the unwind information stored in the object file. This
information is stored in special sections called &lt;code&gt;.pdata&lt;/code&gt; and &lt;code&gt;.xdata&lt;/code&gt; that are
part of every Windows binary. Fortunately, &lt;code&gt;llvm-objdump&lt;/code&gt; is able to read and
decode these sections for us:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;$ llvm-objdump --unwind-info .\unwind.obj

.\unwind.obj:   file format coff-x86-64
Unwind info:

Function Table:
  Start Address: .text
  End Address: .text + 0x0025
  Unwind Info Address: .xdata
    Version: 1
    Flags: 0
    Size of prolog: 9
    Number of Codes: 4
    No frame pointer used
    Unwind Codes:
      0x09: UOP_AllocLarge 21
      0x02: UOP_PushNonVol RDI
      0x01: UOP_PushNonVol RSI
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;We can see that the compiler has emitted three unwind codes for our function:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;0x09: UOP_AllocLarge 21
0x02: UOP_PushNonVol RDI
0x01: UOP_PushNonVol RSI
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;These unwind codes declare that the function allocates 21 * 8 = 168 bytes of
stack memory for local variables and that it saves &lt;code&gt;rsi&lt;/code&gt; and &lt;code&gt;rdi&lt;/code&gt; by pushing
them onto the stack. Each unwind code is attached to an instruction:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;push  rsi           &amp;lt;-- UOP_PushNonVol RSI
push  rdi           &amp;lt;-- UOP_PushNonVol RDI
sub   rsp, 168      &amp;lt;-- UOP_AllocLarge 21
&lt;span class="k"&gt;...&lt;/span&gt;                 
add   rsp, 168      
pop   rdi           
pop   rsi           
ret                 
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;In order to conform to Microsoft's ABI, we have to emit this unwind information
into the binary. To do so, the Banjo compiler tracks all instructions that
modify the stack in the x86-64 backend. When generating the binary, it encodes
the unwind information into the &lt;code&gt;.pdata&lt;/code&gt; and &lt;code&gt;.xdata&lt;/code&gt; sections. This has to be
done very carefully because even small errors in the unwind codes or the stack
frame layout can break unwinding entirely.&lt;/p&gt;
&lt;p&gt;I've decided that unwinding the stack manually on Windows is too much work for
now, so we'll keep using &lt;code&gt;CaptureStackBackTrace&lt;/code&gt;:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;&lt;span class="k"&gt;use&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;os&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;winapi&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;trace_stack_windows&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;Array&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="kt"&gt;addr&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;var&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;frames&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;Array&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="kt"&gt;addr&lt;/span&gt;&lt;span class="p"&gt;].&lt;/span&gt;&lt;span class="n"&gt;sized&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;4096&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;var&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;frame_count&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;winapi&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;capture_stack_back_trace&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="p"&gt;&amp;amp;&lt;/span&gt;&lt;span class="n"&gt;frames&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;length&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;as&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;winapi&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Ulong&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="p"&gt;&amp;amp;&lt;/span&gt;&lt;span class="n"&gt;frames&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="k"&gt;null&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="n"&gt;frames&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;resize&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;frame_count&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;as&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="kt"&gt;usize&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;return&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;frames&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;h2&gt;Embedding debug symbols&lt;/h2&gt;
&lt;p&gt;Since we want to print human-readable function names, we need to embed this
information into the executable somehow. We don't want to depend on the linker
to do this, so we add a custom debug section to each executable. Let's call this
section &lt;code&gt;.bnjdbg&lt;/code&gt; because it contains debug information for the Banjo language.&lt;/p&gt;
&lt;p&gt;The &lt;code&gt;.bnjdbg&lt;/code&gt; section has the following layout:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;number of function entries     u64
end of last function           address

first function address         address
first function name offset     u64
second function address        address
second function name offset    u64
[...]

first function name            null-terminated string
second function name           null-terminated string
[...]
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;h2&gt;Putting it all together&lt;/h2&gt;
&lt;p&gt;Now that the compiler has prepared the necessary debug information, we're able
to resolve function names in our Banjo code like this:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;&lt;span class="k"&gt;use&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;std&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;cursor&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;Cursor&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;get_debug_info&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;Slice&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="kt"&gt;u8&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="c c-SingleLine"&gt;# Compiler magic that returns the data in the `.bnjdbg` section.&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;symbol_name&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;address&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="kt"&gt;addr&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;?&lt;/span&gt;&lt;span class="n"&gt;StringSlice&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;var&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;debug_info&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;get_debug_info&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;var&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;cursor&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;Cursor&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;new&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;debug_info&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;var&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;num_functions&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;cursor&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;read_u64_native&lt;/span&gt;&lt;span class="p"&gt;().&lt;/span&gt;&lt;span class="n"&gt;unwrap&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;var&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;text_end&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;cursor&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;read_u64_native&lt;/span&gt;&lt;span class="p"&gt;().&lt;/span&gt;&lt;span class="n"&gt;unwrap&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;var&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;start&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;cursor&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;read_u64_native&lt;/span&gt;&lt;span class="p"&gt;().&lt;/span&gt;&lt;span class="n"&gt;unwrap&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;for&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;in&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;..&lt;/span&gt;&lt;span class="n"&gt;num_functions&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="k"&gt;var&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;name_offset&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;cursor&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;read_u64_native&lt;/span&gt;&lt;span class="p"&gt;().&lt;/span&gt;&lt;span class="n"&gt;unwrap&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="k"&gt;var&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;end&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;text_end&lt;/span&gt;

&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="k"&gt;if&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;i&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;!=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;num_functions&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;-&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;            &lt;/span&gt;&lt;span class="n"&gt;end&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;cursor&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;read_u64_native&lt;/span&gt;&lt;span class="p"&gt;().&lt;/span&gt;&lt;span class="n"&gt;unwrap&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="k"&gt;if&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;address&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;as&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="kt"&gt;u64&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;&amp;gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;start&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;&amp;amp;&amp;amp;&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;address&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;as&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="kt"&gt;u64&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;&amp;lt;&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;end&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;            &lt;/span&gt;&lt;span class="k"&gt;var&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;pointer&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;&amp;amp;&lt;/span&gt;&lt;span class="k"&gt;self&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;slice&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;name_offset&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;as&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="kt"&gt;usize&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;
&lt;span class="w"&gt;            &lt;/span&gt;&lt;span class="k"&gt;return&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;StringSlice&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;of_cstring&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;pointer&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;else&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;            &lt;/span&gt;&lt;span class="n"&gt;start&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;end&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;return&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;none&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;Let's hook up this function to &lt;code&gt;print_stack&lt;/code&gt;:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;print_stack&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="n"&gt;println&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;&amp;quot;stack trace:&amp;quot;&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;for&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;frame&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;in&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;trace_stack&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="k"&gt;try&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;name&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;in&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;symbol_name&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;frame&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;            &lt;/span&gt;&lt;span class="n"&gt;fprintln&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s"&gt;&amp;quot;  - 0x{:016x} {}&amp;quot;&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;frame&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="k"&gt;as&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="kt"&gt;u64&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;name&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="w"&gt;        &lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;And here's the output (drumroll, please):&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;$ banjo run

stack trace:
  - 0x0000004310969520 print_stack
  - 0x0000004310969824 some_function
  - 0x0000004310969852 main
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;Et voilà! We've got cross-platform stack traces in a compiled language!&lt;/p&gt;
&lt;h2&gt;Better runtime panics&lt;/h2&gt;
&lt;p&gt;This functionality is now part of Banjo's standard library so we can print a
stack trace when a runtime panic happens. For example, the following code tries
to decode an invalid UTF-8 sequence:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;&lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;decode_utf8&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;slice&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;Slice&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="kt"&gt;u8&lt;/span&gt;&lt;span class="p"&gt;])&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;-&amp;gt;&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;String&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;var&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;string&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;StringSlice&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;new&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;slice&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;data&lt;/span&gt;&lt;span class="p"&gt;(),&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;slice&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;length&lt;/span&gt;&lt;span class="p"&gt;());&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;return&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;String&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="n"&gt;from&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;string&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;func&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;main&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;var&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;garbage&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;Slice&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="kt"&gt;u8&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0xAA&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;0xBB&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;0xCC&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="mi"&gt;0xDD&lt;/span&gt;&lt;span class="p"&gt;];&lt;/span&gt;
&lt;span class="w"&gt;    &lt;/span&gt;&lt;span class="k"&gt;var&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;string&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="p"&gt;=&lt;/span&gt;&lt;span class="w"&gt; &lt;/span&gt;&lt;span class="n"&gt;decode_utf8&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;garbage&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;p&gt;If we try to run this, we'll get the following output:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre&gt;&lt;span&gt;&lt;/span&gt;&lt;code&gt;$ banjo run

panic: invalid utf-8 sequence

stack trace:
  #001  0x0000004306375104  panic
  #002  0x0000004306374108  panic_invalid_utf8
  #003  0x0000004306385348  StringSlice.new
  #004  0x0000004306396428  decode_utf8
  #005  0x0000004306396552  main
&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;

&lt;h2&gt;Future improvements&lt;/h2&gt;
&lt;p&gt;The obvious next step would be attaching line numbers and file names to the call
stack. This would require more information to be passed through the compilation
pipeline but shouldn't be too difficult.&lt;/p&gt;
&lt;p&gt;I'd also like to support stack traces when compiling to WebAssembly, but I don't
think there's a browser API for accessing the call stack (apart from
&lt;code&gt;console.trace()&lt;/code&gt;). I think languages like Go maintain their own shadow stack to
do this, so I'd have to look into that.&lt;/p&gt;
&lt;p class="bottom-note"&gt;
No LLM was used to write this post, all grammar mistakes are human-made :&amp;#41;
&lt;/p&gt;

&lt;div class="footnote"&gt;
&lt;hr&gt;
&lt;ol&gt;
&lt;li id="fn:1"&gt;
&lt;p&gt;Except on Windows, where there's &lt;code&gt;SymGetLineFromAddr&lt;/code&gt;.&amp;#160;&lt;a class="footnote-backref" href="#fnref:1" title="Jump back to footnote 1 in the text"&gt;&amp;#8617;&lt;/a&gt;&lt;/p&gt;
&lt;/li&gt;
&lt;li id="fn:2"&gt;
&lt;p&gt;The exact layout of the stack depends on the architecture and platform.&amp;#160;&lt;a class="footnote-backref" href="#fnref:2" title="Jump back to footnote 2 in the text"&gt;&amp;#8617;&lt;/a&gt;&lt;/p&gt;
&lt;/li&gt;
&lt;/ol&gt;
&lt;/div&gt;</content></entry></feed>